A prestigious Stockholm museum's chief art curator finds himself in times of both professional and personal crisis as he attempts to set up a...
Following in the great tradition of his classic "How To" animated shorts of the 1940's, Goofy makes his return to the big screen in "How to Hook Up...
Portrait of Andy Goldsworthy, an artist whose specialty is ephemeral sculptures made from elements of nature.
CREMASTER 3 (2002) is set in New York City and narrates the construction of the Chrysler Building, which is in itself a character - host to inner,...
A three-channel video installation, working with the themes of risk, hybridity and the unfathomable to explore the city of New Orleans through the...
The decision to move to Holland doesn't sound like a wise idea. Why move to a country that could be flooded at any moment? For the last 25 years,...
2 Small Channel Video Installation, featuring a monologue excerpted from an untitled novel by Alissa Bennett
Each pixel is separated like an exploded screen, set in a chaotic way into the space. The video has a whole movement in the room, as one three...
An exploration of how the U.S. military employs video game technology to train troops for war. Three Dead depicts a military exercise within a mock...
An exploration of how the U.S. military employs video game technology to train troops for war. In A Sun With No Shadow, Farocki calls attention to...
Past and present life in the anarchistic "free city" of Christiania, in Copenhagen, Denmark. In Sandra of the Tuliphouse or How to Live in Free...
REkOGNIZE is a three-channel video installation and a meditation on photography, memory, and movement. Artist and Academy Award-nominated...
This three-channel video installation by James Benning shows three scenes from David Wark Griffith’s The Birth of a Nation (1915). The...
The inhabited world is a constructed environment: a space that has been defined, created, and scaled for the sustenance and privilege of the human...
Catatonik is a multi sensory installation project which becomes part of my final study for the course design for social change. It is an attempt at...
An exploration of how the U.S. military employs video game technology to train troops for war. In Immersion, Farocki presents footage of a...
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